Version: 2018.4
Locking tracks
Reordering tracks and rendering priority

Muting tracks

Mute a track to disable its clips and their effect on the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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.

You can also use mute when your TimelineGeneric term within Unity that refers to all features, windows, editors, and components related to creating, modifying, or reusing cut-scenes, cinematics, and game-play sequences. More info
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instance includes many tracks with animations and you want to focus on the animation of one or a few tracks. The Mute icon identifies a muted track.

Selected and muted track with Mute icon (red circle)
Selected and muted track with Mute icon (red circle)

To mute a track, right-click on the track and select Mute from the context menu. You can also select a track and press M. You can select and mute multiple tracks at a time. A track can be both muted and locked.

To unmute a track, click the Mute icon. You can also select a muted track and press M, or right-click and select Unmute.

Note: Muted tracks can be deleted.


  • 2019–08–20 Page published
Locking tracks
Reordering tracks and rendering priority